This comprehensive list is an attempt to categorize cars present in the second and third Flatout games based on the order of appearance and their overall performance will be listed in their respective pages, whenever present.
Derby Class Edit
Cars in this class are cheaper, destroyed and overall have low performance status, simply due to the ravages of time. They are cheap for a reason and are the first ones the player can purchase with the lowly starting cash of CR5000.
TIER 1 (UNLOCKED AT THE BEGINNING - LOWEST OVERALL PERFORMANCE)
- Chili Engine: Inline-4 / Drive: RWD (FOUC), FWD (FO2)
- Malice Engine: V8 / Drive: RWD
- Roamer Engine: V8 / Drive: 4WD
TIER 2 (UNLOCKED AFTER BEATING THE 1ST SERIES OF DERBY TOURNAMENTS - OVERALL MID-RANGE PERFORMANCE WITH 1 OR 2 STRONG ATTRIBUTES)
- Shaker Engine: V8 / Drive: RWD
- Blaster XL Engine: V8 / Drive: 4WD
- Banger Engine: Inline-4 / Drive: RWD
TIER 3 (UNLOCKED AFTER BEATING 2ND SERIES OF DERBY TOURNAMENTS - OVERALL MID-HIGH-END PERFORMANCE WITH VERY WELL BALANCED ATTRIBUTES, WITH A FEW EXCEPTIONS)
TIER 4 (UNLOCKED AFTER BEATING ALL TOURNAMENTS - EXCELLENT PERFORMANCE AND VERY FEW WEAK POINTS)
- Venom Engine: V8 / Drive: RWD
Race Class Edit
Vehicles in this class are, as the name implies, meant to be raced in a circuit. Whether they finish the race or not, is up to the player. Overall they are the most well-rounded vehicles and offer excellent cost benefit.
TIER 1 (LOW-END)
- CTR Engine: Inline-4 / Drive: FWD
- Boxer Engine: V8 / Drive: RWD
- Mad Rash Engine: V8 / Drive: RWD
- Nevada Engine: V8 / Drive: 4WD
TIER 2 (MID-END)
- Lancea Engine: Inline-4 / Drive: RWD
- Fortune Engine: V8 / Drive: RWD
- Daytana Engine: V8 / Drive: RWD
TIER 3 (MID-HIGH-END)
TIER 4 (HIGH-END)
- Insetta Engine: V6 / Drive: FWD
Street Class Edit
Vehicles meant to street race, whether legal or not, includes many FWD cars. Models resembling cars sold in showrooms and paid in many times at long term in real life.
TIER 1 (WEAK TIER)
- Chili Pepper Engine: Inline-4 / Drive: RWD
- Scorpion Engine: V8 / Drive: RWD
- Insetta Sport Engine: V6 / Drive: FWD
- Sparrowhawk Engine: V8 / Drive: RWD
- Crusader Engine: V8 / Drive: 4WD
TIER 2 (LOW END TIER)
- Vexter XS Engine: V6 / Drive: FWD
- CTR Sport Engine: V6 / Drive: FWD
- Speedshifter Engine: V8 / Drive: RWD
- Canyon Engine: V8 / Drive 4WD
TIER 3 (MID TIER)
- Terrator Engine: V8 / Drive: RWD
- Sunray Engine: V6 / Drive: FWD
- Road King Engine: V8 / Drive: RWD
- Speedevil Engine: V8 / Drive: RWD
TIER 4 (HIGH TIER)
- Bullet GT (Unlocks only after beating the Final Championship in FO2) Engine: V8 / Drive: RWD
As can be noted cars in this tier are more competitive and despite having more models available, the very class itself resembles many models from different makes and this availability doesn't necessarily mean a vehicle will meet the driver's expectation. The presence of too much FWD models hinders performance while some lower end vehicles that are RWD are too weak to keep up. After Tier 3, choosing a vehicle becomes much easier since their stats are more compatible with a real street racing machine, despite the handling taking a huge decrease, which includes RWD vehicles, with the exception of the Sunray.
Quick notes on tiers Edit
Tier 1 are vehicles that are not so great, and will simply get the job done on that class. They have absolutely no strong selling points or their weaknesses surpass their usability, hence their availability early on in the game. Tier 2 vehicles are pretty average in many regards, with one or two strong selling points, and if used in the right hands can be hold on until the game's end, with a couple of upgrades maybe (the same can be said for Tier 1, given the Scorpion decent overall statistics and general usability despite it's heavy weight and sluggish acceleration). Tier 3 are very useful vehicles, they can be a little more boring than their previous counterparts (Think Speedevil for instance, very useless handling, boring to drive, but acceleration wise on par with Road King and leaves most opponents in the dust. Drawback: 4 speed transmission), but they really do make up for it by being way more useful in races, just don't expect it to be easy to drive, even derby class vehicles can oversteer/understeer a lot if not driven gently at times. Tier 4 are the last unlocks, and are the crem-de-la-crem or the best of the best. Nothing surpass them, and they are comparable to vehicles in a different class entirely if they could compete together. This pretty much sums up tiers, and this is a very precise way to tell which car is best for you to choose, either buying a new one or upgrading your tier 1 vehicle later on in the game and saving some money for the finals.
What to expect from each car Edit
FWD: Good traction on city streets, bad traction on dirt, gravel and everything else, understeers easily, torque-steer. Advantages: Generally lighter weight cars / Disadvantages: Easily pushed around when moving.
RWD: Excellent traction at pretty much any kind of terrain, with the exception of oversteer if too much acceleration is applied after leaving corners. Best of both worlds in handling, fun and overall statistics. If you can't/never have driven a RWD car in real life, you should definitely play it on Flatout. Pros: Excellent durability, rugedness, overall body weight not too heavy / Cons: Generally loses some power because of differential and rear-wheel traction.
4WD: Good traction and handling but average acceleration, still offers the best handling available, altough the vehicle will, obviously be heavier. Pros: Good handling, excellent traction pretty much anywhere, even better than RWD when cornering. Cons: Heavy build makes the vehicle accelerate in a straight line slightly slower.
Number of cylinders Edit
Inline-4: Poor vehicle pull, slower off the line acceleration, this is specially visible in the weak Lancea. The only advantage of such a crappy engine is when it's mounted in the rear of the car. Expect not much from this kind of engine unless you keep the foot down.
V6: Interesting torque, not much top speed, offers decent handling if equipped with traction other than FWD, but since all V6 vehicles in Flatout are FWD, you should mostly take care not to accelerate too much out of cornering or the car will surely understeer, still offers way better acceleration and top speed than the poor Inline-4. Use with caution.
V8: Arguably the best engine type available, but if it were real life you would have a lot of problems with losing power due to the carburator and having to fix it afterwards (since that's the only engine model featured in Flatout games). In Flatout 2 and FOUC, the only thing you need to worry is to handle decently and keep an eye out for wild drivers. V8 is specially useful in the Fortune and the Sparrowhawk where they sit in the rear of the vehicle, so keep an eye out for them when they're available and don't be afraid to buy them, if you can handle it.